package examples.splash;

import fang.*;

/**Displays the words Game Over indefinitely.
 * @author Jam Jenkins
 */
public class GameOverSplash extends GameLevel
{
	/**
	 * makes and adds a sprite which says
	 * Game Over
	 */
	public void startLevel()
	{
		StringSprite sprite=new StringSprite(
		                        "Game Over\n\n"+
		                        "Press any key\n"+
		                        "to start over.");
		sprite.setWidth(0.85);
		sprite.setLocation(0.5, 0.5);
		canvas.addSprite(sprite);
	}

	/**not used
	 * @param timePassed not used
	 */
	public void advanceFrame(double timePassed)
	{}
}

